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Balance Patch Update 07.04.25

The full balance changes that came to Wild Forest on the 7th of April 2025.

Updated over 2 weeks ago

Units

Knight

HP increased by 5%

Knight

Armor increased by 5%

Knight

Movement Speed increased from 13 to 14

Bomb

Splash Radius reduced by 15%

Harlequin

Splash Radius reduced by 15%

Harlequin

Slowdown: Slowdown effect reduced from 50% to 40%

Pigcopter

Splash Radius reduced by 15%

Wallbreaker

Splash Radius reduced by 15%

Witch

Attack Damage reduced by 5%

Witch

Slowdown: Duration reduced from 4 to 3 sec and slowdown effect reduced from 50% to 40%

Inker

Ink Veil: Attack range and night vision reducing changed from 50% to 35%

Inker

Attack Range reduced from 30 to 27

Inker

Attack Damage reduced by 5%

Inker

Ink Veil and Sticky Grip duration reduced from 5 to 3 sec

Rogue

HP reduced by 6%

Gunship

Attack Damage reduced by 5%

Gunship

Mana Cost increased from 16 to 18

Swordsman

HP increased by 5%

Swordsman

Armor increased by 5%

Swordsman

Movement Speed increased from 13 to 14

Archer

HP increased by 5%

Archer

Attack Damage increased by 5%

Blood Hunter

HP increased by 5%

Juggernaut

HP increased by 5%

Spearman

Mana Cost reduced from 6 to 5


Perks

Massive Healing

Splash Radius reduced by 15%

Explosive Shells

Splash Radius reduced by 15%

Super Blast

Splash Radius reduced by 15%

Jack-In-The-Box

Damage Increased by 20%

Jack-In-The-Box

Splash Radius increased by 10%


Buildings

Tower I

Mana Cost reduced from 9 to 8

Tower I

Construction time reduced from 10 to 8

Tower II

Mana Cost reduced from 11 to 10

Tower II

Construction time reduced from 10 to 8

Barracks III

Construction time reduced from 7 to 6

Barracks III

Mana Cost reduced from 7 to 6

Barracks III

All Tier III Units Cards Cooldown reduced from 50 to 43

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